Undertale script viewer

← back to main script listing

gml_Object_obj_finalbarrier_Alarm_0

(view raw script w/o annotations or w/e)
1
if (m < maxm)
2
    instance_create((room_width / 2) - (room_width / (m + 1)), (room_height / 2) - (room_height / (m + 1)), object_index);