1 | myinteract = 0; |
2 | con = 0; |
3 | heartx = 0; |
4 | hearty = 0; |
5 | trigger = 0; |
6 | dirdir = 0; |
7 | ourx = 0; |
8 | oury = 0; |
9 | rectaur = 0; |
10 | rect = 0; |
11 | obj_mainchara.cutscene = 1; |
12 | if (room == room_truelab_elevatorinside || room == room_truelab_castle_elevator) |
13 | { |
14 | fake = scr_marker |
15 | fake.depth = depth; |
16 | instance_destroy(); |
17 | } |