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gml_Object_obj_finalknight_Alarm_5

related scripts: Alarm_3Alarm_5 Alarm_6Alarm_8Alarm_9Create_0Destroy_0Step_0

(view raw script w/o annotations or w/e)
1
with (blconwd)
2
    instance_destroy();
3
talked = 0;
4
global.mnfight = 2;
5
if (asleep == 0)
6
    global.border = 18;