1 |
if (global.mnfight == 3) |
2 |
attacked = 0; |
3 |
if (alarm[5] > 0) |
4 |
{ |
5 |
if (global.monster[0] == 1) |
6 |
{ |
7 |
if (global.monsterinstance[0].alarm[5] > alarm[5]) |
8 |
alarm[5] = global.monsterinstance[0].alarm[5]; |
9 |
} |
10 |
if (global.monster[1] == 1) |
11 |
{ |
12 |
if (global.monsterinstance[1].alarm[5] > alarm[5]) |
13 |
alarm[5] = global.monsterinstance[1].alarm[5]; |
14 |
} |
15 |
if (global.monster[2] == 1) |
16 |
{ |
17 |
if (global.monsterinstance[2].alarm[5] > alarm[5]) |
18 |
alarm[5] = global.monsterinstance[2].alarm[5]; |
19 |
} |
20 |
} |
21 |
if (global.mnfight == 1) |
22 |
{ |
23 |
if (talked == 0) |
24 |
{ |
25 |
alarm[5] = 110; |
26 |
alarm[6] = 1;gml_Object_obj_finalknight_Alarm_6.gmlgg = floor(random(3));
mycommand = round(random(100));
if (mycommand < 20)
global.msg[0] = ;
if (mycommand >= 20)
global.msg[0] = ;
if (mycommand >= 40)
global.msg[0] = ;
if (mycommand >= 60)
global.msg[0] = ;
if (mycommand >= 80)
global.msg[0] = ;
if (asleep > 0)
global.msg[0] = ;
global.msg[1] = Close MessageClose MessageClose Message ;
if (talk != 3)
{
global.typer = 1;
global.msc = 0;
blconwd = instance_create(x + 210, y - 20, OBJ_INSTAWRITER);
}
if (talk == 3)
{
global.msg[0] = ...... ...... ...... ...... ...... ...... ...... ...... It's OK. ;
global.msg[1] = Close MessageClose MessageClose Message ;
global.typer = 5;
global.msc = 0;
blconwd = instance_create(x + 210, y - 20, OBJ_INSTAWRITER);
talk = 0;
}
attacked = 0;
if (asleep == 0)
global.border = 17;
obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8;
obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8; |
27 |
talked = 1; |
28 |
global.heard = 0; |
29 |
} |
30 |
} |
31 |
if (control_check_pressed(0)) |
32 |
{ |
33 |
if (alarm[5] > 5 && obj_lborder.x == global.idealborder[0] && alarm[6] < 0)gml_Object_obj_finalknight_Alarm_6.gmlgg = floor(random(3));
mycommand = round(random(100));
if (mycommand < 20)
global.msg[0] = ;
if (mycommand >= 20)
global.msg[0] = ;
if (mycommand >= 40)
global.msg[0] = ;
if (mycommand >= 60)
global.msg[0] = ;
if (mycommand >= 80)
global.msg[0] = ;
if (asleep > 0)
global.msg[0] = ;
global.msg[1] = Close MessageClose MessageClose Message ;
if (talk != 3)
{
global.typer = 1;
global.msc = 0;
blconwd = instance_create(x + 210, y - 20, OBJ_INSTAWRITER);
}
if (talk == 3)
{
global.msg[0] = ...... ...... ...... ...... ...... ...... ...... ...... It's OK. ;
global.msg[1] = Close MessageClose MessageClose Message ;
global.typer = 5;
global.msc = 0;
blconwd = instance_create(x + 210, y - 20, OBJ_INSTAWRITER);
talk = 0;
}
attacked = 0;
if (asleep == 0)
global.border = 17;
obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8;
obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8; |
34 |
alarm[5] = 2; |
35 |
} |
36 |
if (global.hurtanim[myself] == 1) |
37 |
{ |
38 |
shudder = 8; |
39 |
alarm[3] = global.damagetimer;gml_Object_obj_finalknight_Alarm_3.gmlif (mypart1.pause != 1)
{
dmgwriter = instance_create(x, y + 160, obj_dmgwriter);
global.damage = takedamage;
with (dmgwriter)
dmg = global.damage;
mypart1.pause = 1;
asleep = 0;
mypart1.asleep = 0;
snd_play(snd_damage);
alarm[8] = 11;
}
if (sha == 0)
sha = x;
x = sha + shudder;
if (shudder < 0)
shudder = -(shudder + 1);
else
shudder = -shudder;
if (shudder == 0)
{
sha = 0;
global.hurtanim[myself] = 2;
exit;
}
alarm[3] = 2; |
40 |
global.hurtanim[myself] = 3; |
41 |
} |
42 |
if (global.hurtanim[myself] == 2) |
43 |
{ |
44 |
global.monsterhp[myself] -= takedamage; |
45 |
with (dmgwriter) |
46 |
alarm[2] |
47 |
if (global.monsterhp[myself] >= 1) |
48 |
{ |
49 |
global.hurtanim[myself] = 0; |
50 |
mypart1.pause = 0; |
51 |
global.myfight = 0; |
52 |
global.mnfight = 1; |
53 |
} |
54 |
else |
55 |
{ |
56 |
global.myfight = 0; |
57 |
global.mnfight = 1; |
58 |
killed = 1; |
59 |
instance_destroy(); |
60 |
} |
61 |
} |
62 |
if (global.hurtanim[myself] == 5) |
63 |
{ |
64 |
global.damage = 0; |
65 |
instance_create((x + (sprite_width / 2)) - 48, y - 24, obj_dmgwriter); |
66 |
with (obj_dmgwriter) |
67 |
alarm[2] |
68 |
global.myfight = 0; |
69 |
global.mnfight = 1; |
70 |
global.hurtanim[myself] = 0; |
71 |
} |
72 |
if (global.mnfight == 2) |
73 |
{ |
74 |
if (attacked == 0) |
75 |
{ |
76 |
pop = scr_monstersumscr_monstersumreturn global.monster[0] + global.monster[1] + global.monster[2]; (); |
77 |
global.turntimer = 150; |
78 |
global.firingrate = 7; |
79 |
if (pop == 3) |
80 |
global.firingrate = global.firingrate * 2.4; |
81 |
if (pop == 2) |
82 |
global.firingrate = global.firingrate * 1.7; |
83 |
if (asleep == 0) |
84 |
{ |
85 |
if (mycommand > 75 && pop == 1) |
86 |
{ |
87 |
global.turntimer = 150; |
88 |
gen = instance_create(x, y, obj_hammergen); |
89 |
} |
90 |
else |
91 |
{ |
92 |
global.firingrate = 9; |
93 |
gen = instance_create((global.idealborder[0] + (c_borderwidthc_borderwidthif (argument0 == 0)
return obj_rborder.x - obj_lborder.x;
if (argument0 == 1)
return global.idealborder[1] - global.idealborder[0]; (0) / 2)) - 20, global.idealborder[2] - 40, obj_skyorb); |
94 |
} |
95 |
} |
96 |
if (mycommand >= 0) |
97 |
global.msg[0] = * Knight Knight smashes her morningstar.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_finalknight_515") ; |
98 |
if (mycommand >= 25) |
99 |
global.msg[0] = * Knight Knight breathes deeply.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_finalknight_516") ; |
100 |
if (mycommand >= 50) |
101 |
global.msg[0] = * Knight Knight watches quietly.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_finalknight_517") ; |
102 |
if (mycommand >= 75) |
103 |
global.msg[0] = * Knight Knight's armor emits a dark sheen.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_finalknight_518") ; |
104 |
if (mycommand >= 90) |
105 |
global.msg[0] = * Smells like stardust.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_finalknight_519") ; |
106 |
if (asleep > 0) |
107 |
global.msg[0] = * Knight Knight is snoring.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_finalknight_520") ; |
108 |
attacked = 1; |
109 |
} |
110 |
if (asleep == 1 && pop == 1) |
111 |
{ |
112 |
attacked = 1; |
113 |
global.turntimer = -1; |
114 |
global.mnfight = 3; |
115 |
} |
116 |
whatiheard = -1; |
117 |
} |
118 |
if (global.myfight == 2) |
119 |
{ |
120 |
if (whatiheard != -1) |
121 |
{ |
122 |
if (global.heard == 0) |
123 |
{ |
124 |
if (whatiheard == 0) |
125 |
{ |
126 |
global.msc = 0; |
127 |
global.msg[0] = * KNIGHT KNIGHT - ATK 36 DEF 36 * This megaton mercenary wields the Good Morningstar.Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_finalknight_553") ; |
128 |
OBJ_WRITER.halt = 3; |
129 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
130 |
with (iii) |
131 |
halt = 0; |
132 |
whatiheard = 9; |
133 |
} |
134 |
if (whatiheard == 3) |
135 |
{ |
136 |
global.msc = 0; |
137 |
global.msg[0] = * You ask Knight Knight about her day.Delay 11 * There's no response.Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_finalknight_562") ; |
138 |
talk += 1; |
139 |
if (talk == 3) |
140 |
global.msg[0] = * You ask Knight Knight about her day.Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_finalknight_566") ; |
141 |
if (asleep == 1) |
142 |
{ |
143 |
global.msg[0] = * You talk to Knight Knight.Delay 11 * She hums something in her sleep...Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_finalknight_570") ; |
144 |
talk = 0; |
145 |
} |
146 |
OBJ_WRITER.halt = 3; |
147 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
148 |
with (iii) |
149 |
halt = 0; |
150 |
} |
151 |
if (whatiheard == 1) |
152 |
{ |
153 |
global.msc = 0; |
154 |
mercymod += 20; |
155 |
if (sleepy == 0) |
156 |
{ |
157 |
global.msg[0] = * You sing an old lullaby.Delay 11 * Knight Knight starts to look sleepy...Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_finalknight_586") ; |
158 |
if (global.flag[81 status_shyren] == 2) |
159 |
global.msg[0] = * You sing Shyren's song.Delay 11 * Knight Knight starts to look sleepy...Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_finalknight_588") ; |
160 |
} |
161 |
if (sleepy == 1) |
162 |
global.msg[0] = * You keep singing.Delay 11 * Knight Knight closes its eyes a bit...Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_finalknight_592") ; |
163 |
if (asleep == 1) |
164 |
global.msg[0] = * You keep singing.Delay 11 * Nothing happened.Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_finalknight_596") ; |
165 |
if (sleepy > 1 && asleep == 0) |
166 |
{ |
167 |
global.msg[0] = * You keep singing.Delay 11 * Knight Knight falls asleep.Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_finalknight_601") ; |
168 |
mercymod = 200; |
169 |
asleep = 1; |
170 |
global.monsterdef[myself] = -30; |
171 |
} |
172 |
sleepy += 1; |
173 |
if (global.flag[81 status_shyren] == 2) |
174 |
sleepy += 1; |
175 |
if (sleepy > 0) |
176 |
mypart1.asleep = 1; |
177 |
if (asleep == 1) |
178 |
mypart1.asleep = 2; |
179 |
OBJ_WRITER.halt = 3; |
180 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
181 |
with (iii) |
182 |
halt = 0; |
183 |
} |
184 |
global.heard = 1; |
185 |
} |
186 |
} |
187 |
} |
188 |
if (global.myfight == 4) |
189 |
{ |
190 |
if (global.mercyuse == 0) |
191 |
{ |
192 |
script_execute(scr_mercystandard); |
193 |
if (mercy < 0) |
194 |
instance_destroy(); |
195 |
} |
196 |
} |
197 |
if (mercymod == 222 && instance_exists(OBJ_WRITER) == 0) |
198 |
{ |
199 |
script_execute(scr_mercystandard); |
200 |
if (mercy < 0) |
201 |
instance_destroy(); |
202 |
} |