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gml_Object_obj_flowey_bulletmaster_Alarm_7

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with (obj_flowey_master)
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{
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    if (megadamage < 4)
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        megadamage += 1;
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}
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alarm[7] = 900;
gml_Object_obj_flowey_bulletmaster_Alarm_7.gml

with (obj_flowey_master) { if (megadamage < 4) megadamage += 1; } alarm[7] = 900;