with (obj_flowey_master)
{
if (megadamage < 4)
megadamage += 1;
}
alarm[7] = 900;gml_Object_obj_flowey_bulletmaster_Alarm_7.gmlwith (obj_flowey_master) { if (megadamage < 4) megadamage += 1; } alarm[7] = 900;