Undertale script viewer

← back to main script listing

gml_Object_obj_floweybattle1_Alarm_9

(view raw script w/o annotations or w/e)
1
if (conversation <= 15)
2
{
3
    snd_stop(snd_floweylaugh);
4
    global.hshake = 3;
5
    global.shakespeed = 1.5;
6
    global.vshake = 3;
7
    snd_play(snd_power);
8
    global.hp = global.maxhp;
9
    instance_create(0, 0, obj_shaker);
10
    if (instance_exists(obj_fakepellet))
11
        obj_fakepellet.x = -800;
12
    conversation = 16;
13
    image_speed = 0;
14
    instance_create(x + 200, y + 10, obj_torielflame_X);
15
    alarm[10] = 60;
gml_Object_obj_floweybattle1_Alarm_10.gml

sprite_index = spr_floweypissed; alarm[11] = 60;
16
}