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gml_Object_obj_floweybattler2_Alarm_4

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1
if (on == 0)
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{
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    if (heartdraw == 1)
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    {
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        heartdraw = 0;
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        on = 1;
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        clap += 1;
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    }
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}
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alarm[4] = 4;
gml_Object_obj_floweybattler2_Alarm_4.gml

if (on == 0) { if (heartdraw == 1) { heartdraw = 0; on = 1; clap += 1; } } alarm[4] = 4;