| 1 | if (num < 7) | 
    
    
        | 2 | { | 
    
    
        | 3 |     if (side == 0 && on == 0) | 
    
    
        | 4 |         image_angle += 8; | 
    
    
        | 5 |     if (side == 1 && on == 0) | 
    
    
        | 6 |         image_angle -= 8; | 
    
    
        | 7 |     if (side == 0 && on == 1) | 
    
    
        | 8 |         image_angle -= 8; | 
    
    
        | 9 |     if (side == 1 && on == 1) | 
    
    
        | 10 |         image_angle += 8; | 
    
    
        | 11 |     xx = lengthdir_x(165, image_angle); | 
    
    
        | 12 |     yy = lengthdir_y(165, image_angle); | 
    
    
        | 13 |     fl = instance_create(x + xx, y + yy, obj_floweyx_flame); | 
    
    
        | 14 |     fl.direction = image_angle; | 
    
    
        | 15 |     fl.speed = 7; | 
    
    
        | 16 |     alarm[0] = 2;gml_Object_obj_floweyx_flamethrower_Alarm_0.gmlif (num < 7)
{
    if (side == 0 && on == 0)
        image_angle += 8;
    if (side == 1 && on == 0)
        image_angle -= 8;
    if (side == 0 && on == 1)
        image_angle -= 8;
    if (side == 1 && on == 1)
        image_angle += 8;
    xx = lengthdir_x(165, image_angle);
    yy = lengthdir_y(165, image_angle);
    fl = instance_create(x + xx, y + yy, obj_floweyx_flame);
    fl.direction = image_angle;
    fl.speed = 7;
alarm[0] = 2; 
    num += 1;
}
else
{
    if (on == 0)
        on = 1;
    else
        on = 0;
alarm[0] = 30; 
    num = 0;
} | 
    
    
        | 17 |     num += 1; | 
    
    
        | 18 | } | 
    
    
        | 19 | else | 
    
    
        | 20 | { | 
    
    
        | 21 |     if (on == 0) | 
    
    
        | 22 |         on = 1; | 
    
    
        | 23 |     else | 
    
    
        | 24 |         on = 0; | 
    
    
        | 25 |     alarm[0] = 30;gml_Object_obj_floweyx_flamethrower_Alarm_0.gmlif (num < 7)
{
    if (side == 0 && on == 0)
        image_angle += 8;
    if (side == 1 && on == 0)
        image_angle -= 8;
    if (side == 0 && on == 1)
        image_angle -= 8;
    if (side == 1 && on == 1)
        image_angle += 8;
    xx = lengthdir_x(165, image_angle);
    yy = lengthdir_y(165, image_angle);
    fl = instance_create(x + xx, y + yy, obj_floweyx_flame);
    fl.direction = image_angle;
    fl.speed = 7;
alarm[0] = 2; 
    num += 1;
}
else
{
    if (on == 0)
        on = 1;
    else
        on = 0;
alarm[0] = 30; 
    num = 0;
} | 
    
    
        | 26 |     num = 0; | 
    
    
        | 27 | } |