|
1
|
if (num < 7)
|
|
2
|
{
|
|
3
|
if (side == 0 && on == 0)
|
|
4
|
image_angle += 8;
|
|
5
|
if (side == 1 && on == 0)
|
|
6
|
image_angle -= 8;
|
|
7
|
if (side == 0 && on == 1)
|
|
8
|
image_angle -= 8;
|
|
9
|
if (side == 1 && on == 1)
|
|
10
|
image_angle += 8;
|
|
11
|
xx = lengthdir_x(165, image_angle);
|
|
12
|
yy = lengthdir_y(165, image_angle);
|
|
13
|
fl = instance_create(x + xx, y + yy, obj_floweyx_flame);
|
|
14
|
fl.direction = image_angle;
|
|
15
|
fl.speed = 7;
|
|
16
|
alarm[0] = 2; gml_Object_obj_floweyx_flamethrower_Alarm_0.gml
if (num < 7)
{
if (side == 0 && on == 0)
image_angle += 8;
if (side == 1 && on == 0)
image_angle -= 8;
if (side == 0 && on == 1)
image_angle -= 8;
if (side == 1 && on == 1)
image_angle += 8;
xx = lengthdir_x(165, image_angle);
yy = lengthdir_y(165, image_angle);
fl = instance_create(x + xx, y + yy, obj_floweyx_flame);
fl.direction = image_angle;
fl.speed = 7;
alarm[0] = 2;
num += 1;
}
else
{
if (on == 0)
on = 1;
else
on = 0;
alarm[0] = 30;
num = 0;
}
|
|
17
|
num += 1;
|
|
18
|
}
|
|
19
|
else
|
|
20
|
{
|
|
21
|
if (on == 0)
|
|
22
|
on = 1;
|
|
23
|
else
|
|
24
|
on = 0;
|
|
25
|
alarm[0] = 30; gml_Object_obj_floweyx_flamethrower_Alarm_0.gml
if (num < 7)
{
if (side == 0 && on == 0)
image_angle += 8;
if (side == 1 && on == 0)
image_angle -= 8;
if (side == 0 && on == 1)
image_angle -= 8;
if (side == 1 && on == 1)
image_angle += 8;
xx = lengthdir_x(165, image_angle);
yy = lengthdir_y(165, image_angle);
fl = instance_create(x + xx, y + yy, obj_floweyx_flame);
fl.direction = image_angle;
fl.speed = 7;
alarm[0] = 2;
num += 1;
}
else
{
if (on == 0)
on = 1;
else
on = 0;
alarm[0] = 30;
num = 0;
}
|
|
26
|
num = 0;
|
|
27
|
}
|