|
1
|
if (extend == 1)
|
|
2
|
{
|
|
3
|
if (image_index < 8)
|
|
4
|
image_index += 1;
|
|
5
|
}
|
|
6
|
if (extend == 2)
|
|
7
|
{
|
|
8
|
if (image_index > 0)
|
|
9
|
image_index -= 1;
|
|
10
|
}
|
|
11
|
if (y > 190 && con == 0)
|
|
12
|
{
|
|
13
|
con = 1;
|
|
14
|
vspeed = 0;
|
|
15
|
yanchor = y;
|
|
16
|
xanchor = x;
|
|
17
|
anchor = 1;
|
|
18
|
}
|
|
19
|
if (done == 0)
|
|
20
|
{
|
|
21
|
if (image_xscale < 1)
|
|
22
|
{
|
|
23
|
image_xscale += 0.1;
|
|
24
|
}
|
|
25
|
else
|
|
26
|
{
|
|
27
|
done = 1;
|
|
28
|
con = 2;
|
|
29
|
alarm[0] = 1; gml_Object_obj_floweyx_flamethrower_Alarm_0.gml
if (num < 7)
{
if (side == 0 && on == 0)
image_angle += 8;
if (side == 1 && on == 0)
image_angle -= 8;
if (side == 0 && on == 1)
image_angle -= 8;
if (side == 1 && on == 1)
image_angle += 8;
xx = lengthdir_x(165, image_angle);
yy = lengthdir_y(165, image_angle);
fl = instance_create(x + xx, y + yy, obj_floweyx_flame);
fl.direction = image_angle;
fl.speed = 7;
alarm[0] = 2;
num += 1;
}
else
{
if (on == 0)
on = 1;
else
on = 0;
alarm[0] = 30;
num = 0;
}
|
|
30
|
if (side == 1)
|
|
31
|
alarm[0] = 25; gml_Object_obj_floweyx_flamethrower_Alarm_0.gml
if (num < 7)
{
if (side == 0 && on == 0)
image_angle += 8;
if (side == 1 && on == 0)
image_angle -= 8;
if (side == 0 && on == 1)
image_angle -= 8;
if (side == 1 && on == 1)
image_angle += 8;
xx = lengthdir_x(165, image_angle);
yy = lengthdir_y(165, image_angle);
fl = instance_create(x + xx, y + yy, obj_floweyx_flame);
fl.direction = image_angle;
fl.speed = 7;
alarm[0] = 2;
num += 1;
}
else
{
if (on == 0)
on = 1;
else
on = 0;
alarm[0] = 30;
num = 0;
}
|
|
32
|
}
|
|
33
|
}
|
|
34
|
if (con == 2)
|
|
35
|
{
|
|
36
|
if (side == 0)
|
|
37
|
{
|
|
38
|
}
|
|
39
|
if (side == 1)
|
|
40
|
{
|
|
41
|
}
|
|
42
|
}
|
|
43
|
if (con == 3)
|
|
44
|
{
|
|
45
|
if (extend != 2)
|
|
46
|
snd_play(snd_elecdoor_close);
|
|
47
|
extend = 2;
|
|
48
|
vspeed = -5;
|
|
49
|
alarm[0] = -1; gml_Object_obj_floweyx_flamethrower_Alarm_0.gml
if (num < 7)
{
if (side == 0 && on == 0)
image_angle += 8;
if (side == 1 && on == 0)
image_angle -= 8;
if (side == 0 && on == 1)
image_angle -= 8;
if (side == 1 && on == 1)
image_angle += 8;
xx = lengthdir_x(165, image_angle);
yy = lengthdir_y(165, image_angle);
fl = instance_create(x + xx, y + yy, obj_floweyx_flame);
fl.direction = image_angle;
fl.speed = 7;
alarm[0] = 2;
num += 1;
}
else
{
if (on == 0)
on = 1;
else
on = 0;
alarm[0] = 30;
num = 0;
}
|
|
50
|
if (image_xscale > 0.1)
|
|
51
|
image_xscale -= 0.1;
|
|
52
|
if (y <= 150)
|
|
53
|
instance_destroy();
|
|
54
|
}
|