1 | if (active == 1) |
2 | { |
3 | snd_play(snd_noise); |
4 | hspeed = myh; |
5 | vspeed = myv; |
6 | gravity = 0.5; |
7 | active = 2; |
8 | } |
9 | if (active == 2) |
10 | { |
11 | image_angle -= mya; |
12 | if (y > (ystart + 55)) |
13 | { |
14 | active = 3; |
15 | speed = 0; |
16 | gravity = 0; |
17 | sprite_index = breaksprite; |
18 | depth = 600000; |
19 | snd_play(snd_glassbreak); |
20 | } |
21 | } |