1 | anim += 3; |
2 | for (i = 0; i < 20; i += 1) |
3 | draw_sprite_ext(sprite_index, 0, x, -210 + y + (i * 30) + anim, 2, 2, 0, c_white, 0.2); |
4 | if (anim > 180) |
5 | anim -= 180; |
6 | myview = 0; |
7 | if (view_xview[0] > 0 && view_xview[0] < (room_width - view_wview[0])) |
8 | myview = view_xview[0]; |
9 | if (view_xview[0] >= (room_width - view_wview[0])) |
10 | myview = room_width - view_wview[0]; |
11 | x = xstart - (myview * 0.5); |