1 | if (global.invc < 1) |
2 | { |
3 | global.hp -= 19; |
4 | snd_play(snd_hurt1); |
5 | global.hshake = 8; |
6 | global.shakespeed = 1.5; |
7 | global.vshake = 2; |
8 | instance_create(0, 0, obj_shaker); |
9 | global.invc = 30; |
10 | obj_floweybattle1.conversation = 10; |
11 | obj_friendlypellet.attackyou = 3; |
12 | if (instance_exists(OBJ_WRITER)) |
13 | { |
14 | with (OBJ_WRITER) |
15 | instance_destroy(); |
16 | } |
17 | if (instance_exists(obj_blconwdflowey)) |
18 | { |
19 | with (obj_blconwdflowey) |
20 | instance_destroy(); |
21 | } |
22 | } |