1 |
if (active == 0) |
2 |
{ |
3 |
if (side == 0) |
4 |
{ |
5 |
move_towards_point(obj_heart.x + 15, obj_heart.y, 5.5); |
6 |
gravity = 0.12; |
7 |
gravity_direction = 180; |
8 |
} |
9 |
if (side == 1) |
10 |
{ |
11 |
move_towards_point(obj_heart.x, obj_heart.y + 15, 5.5); |
12 |
gravity = 0.12; |
13 |
gravity_direction = 90; |
14 |
} |
15 |
if (side == 2) |
16 |
{ |
17 |
move_towards_point(obj_heart.x, obj_heart.y - 15, 5.5); |
18 |
gravity = 0.12; |
19 |
gravity_direction = 0; |
20 |
} |
21 |
if (side == 3) |
22 |
{ |
23 |
move_towards_point(obj_heart.x - 15, obj_heart.y, 5.5); |
24 |
gravity = 0.12; |
25 |
gravity_direction = 0; |
26 |
} |
27 |
sprite_index = spr_frogbullet_go; |
28 |
} |
29 |
active = 1; |