1 |
alarm[0] = 20;gml_Object_obj_frogbullet_ex_old_Alarm_0.gmlif (active == 0)
{
if (side == 0)
{
move_towards_point(obj_heart.x + 15, obj_heart.y, 5.5);
gravity = 0.12;
gravity_direction = 180;
}
if (side == 1)
{
move_towards_point(obj_heart.x, obj_heart.y + 15, 5.5);
gravity = 0.12;
gravity_direction = 90;
}
if (side == 2)
{
move_towards_point(obj_heart.x, obj_heart.y - 15, 5.5);
gravity = 0.12;
gravity_direction = 0;
}
if (side == 3)
{
move_towards_point(obj_heart.x - 15, obj_heart.y, 5.5);
gravity = 0.12;
gravity_direction = 0;
}
sprite_index = spr_frogbullet_go;
}
active = 1; |