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gml_Object_obj_glowfly1_Draw_0

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1
draw_sprite(sprite_index, image_index, x, y);
2
draw_sprite_ext(sprite_index, image_index, x - 0.5, y - 0.5, 1.5, 1.5, 0, c_white, 0.25);
3
talkcounter -= 1;
4
if (myinteract == 1 && talkcounter < 0)
5
{
6
    snd = choose(18, 19);
7
    snd_play(snd);
8
    talkcounter = 30;
9
    myinteract = 0;
10
}