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gml_Object_obj_glowshroompuzzle_Step_0

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glowtotal = 0;
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for (i = 0; i < instance_number(obj_glowshroom); i++)
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{
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    q = instance_find(obj_glowshroom, i);
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    if (q.glow == 0)
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        glowtotal += 1;
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}
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var i = 1;
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repeat (5)
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{
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    if (glowtotal >= i)
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        tile_layer_show(1000000 + i);
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    else
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        tile_layer_hide(1000000 + i);
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    i += 1;
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}
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if (glowtotal >= 4 && global.flag[270 glowshrooms_on] == 0)
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    global.flag[270 glowshrooms_on] = 1;