bl = instance_create(x + 72 + (gg * 8), (y + (gg * 10)) - 8, obj_bigglydeshot);
if (global.turntimer > 33)
alarm[1] = 32;gml_Object_obj_glyde_body_Alarm_1.gmlbl = instance_create(x + 72 + (gg * 8), (y + (gg * 10)) - 8, obj_bigglydeshot); if (global.turntimer > 33) alarm[1] = 32;