1 |
if (global.mnfight == 3) |
2 |
{ |
3 |
attacked = 0; |
4 |
with (mypart1) |
5 |
{ |
6 |
sh_timer = 0; |
7 |
sh = 0; |
8 |
alarm[1] |
9 |
attackmode = 0; |
10 |
} |
11 |
} |
12 |
if (alarm[5] > 0) |
13 |
{ |
14 |
if (global.monster[0] == 1) |
15 |
{ |
16 |
if (global.monsterinstance[0].alarm[5] > alarm[5]) |
17 |
alarm[5] = global.monsterinstance[0].alarm[5]; |
18 |
} |
19 |
if (global.monster[1] == 1) |
20 |
{ |
21 |
if (global.monsterinstance[1].alarm[5] > alarm[5]) |
22 |
alarm[5] = global.monsterinstance[1].alarm[5]; |
23 |
} |
24 |
if (global.monster[2] == 1) |
25 |
{ |
26 |
if (global.monsterinstance[2].alarm[5] > alarm[5]) |
27 |
alarm[5] = global.monsterinstance[2].alarm[5]; |
28 |
} |
29 |
} |
30 |
if (global.mnfight == 1) |
31 |
{ |
32 |
if (talked == 0) |
33 |
{ |
34 |
alarm[5] = 110; |
35 |
alarm[6] = 1;gml_Object_obj_glydeb_Alarm_6.gmlblcon = instance_create(x + 220, y, obj_blconsm);
gg = floor(random(3));
mycommand = round(random(100));
global.msg[0] = ;
if (mycommand < 75)
global.msg[0] = ;
if (mycommand < 50)
global.msg[0] = ;
if (mycommand < 25)
global.msg[0] = Sorry... for NOTHING *ollies* ;
if (whatiheard == 1)
{
if (boo >= 2)
global.msg[0] = ;
else
global.msg[0] = ;
}
if (whatiheard == 3)
{
global.msg[0] = ;
if (applaud >= 2)
global.msg[0] = What else do you have to say!? ;
}
if (whatiheard == 4)
{
global.msg[0] = ;
if (nothing == 1)
global.msg[0] = ;
if (nothing == 2)
global.msg[0] = ;
}
global.msg[1] = Close MessageClose MessageClose Message ;
global.typer = 2;
blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER);
global.border = 3;
obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8;
obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8; |
36 |
talked = 1; |
37 |
global.heard = 0; |
38 |
} |
39 |
} |
40 |
if (control_check_pressed(0)) |
41 |
{ |
42 |
if (alarm[5] > 5 && obj_lborder.x == global.idealborder[0] && alarm[6] < 0)gml_Object_obj_glydeb_Alarm_6.gmlblcon = instance_create(x + 220, y, obj_blconsm);
gg = floor(random(3));
mycommand = round(random(100));
global.msg[0] = ;
if (mycommand < 75)
global.msg[0] = ;
if (mycommand < 50)
global.msg[0] = ;
if (mycommand < 25)
global.msg[0] = Sorry... for NOTHING *ollies* ;
if (whatiheard == 1)
{
if (boo >= 2)
global.msg[0] = ;
else
global.msg[0] = ;
}
if (whatiheard == 3)
{
global.msg[0] = ;
if (applaud >= 2)
global.msg[0] = What else do you have to say!? ;
}
if (whatiheard == 4)
{
global.msg[0] = ;
if (nothing == 1)
global.msg[0] = ;
if (nothing == 2)
global.msg[0] = ;
}
global.msg[1] = Close MessageClose MessageClose Message ;
global.typer = 2;
blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER);
global.border = 3;
obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8;
obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8; |
43 |
alarm[5] = 2; |
44 |
} |
45 |
if (global.hurtanim[myself] == 1) |
46 |
{ |
47 |
shudder = 8; |
48 |
alarm[3] = global.damagetimer;gml_Object_obj_glydeb_Alarm_3.gmlif (mypart1.pause != 1)
{
dmgwriter = instance_create(x + 10, y + ht, obj_dmgwriter);
takedamage = ceil(takedamage / 3);
global.damage = takedamage;
with (dmgwriter)
dmg = global.damage;
mypart1.pause = 1;
snd_play(snd_damage);
alarm[8] = 11;
shker = instance_create(0, 0, obj_objshake);
shker.obj = mypart1;
}
if (sha == 0)
sha = x;
x = sha + shudder;
if (shudder < 0)
shudder = -(shudder + 1);
else
shudder = -shudder;
if (shudder == 0)
{
sha = 0;
global.hurtanim[myself] = 2;
exit;
}
alarm[3] = 2; |
49 |
global.hurtanim[myself] = 3; |
50 |
} |
51 |
if (global.hurtanim[myself] == 2) |
52 |
{ |
53 |
global.monsterhp[myself] -= takedamage; |
54 |
with (dmgwriter) |
55 |
alarm[2] |
56 |
if (global.monsterhp[myself] >= 1) |
57 |
{ |
58 |
global.hurtanim[myself] = 0; |
59 |
mypart1.pause = 0; |
60 |
global.myfight = 0; |
61 |
global.mnfight = 1; |
62 |
} |
63 |
else |
64 |
{ |
65 |
global.myfight = 0; |
66 |
global.mnfight = 1; |
67 |
killed = 1; |
68 |
instance_destroy(); |
69 |
} |
70 |
} |
71 |
if (global.hurtanim[myself] == 5) |
72 |
{ |
73 |
global.damage = 0; |
74 |
instance_create((x + (sprite_width / 2)) - 48, y - 24, obj_dmgwriter); |
75 |
with (obj_dmgwriter) |
76 |
alarm[2] |
77 |
global.myfight = 0; |
78 |
global.mnfight = 1; |
79 |
global.hurtanim[myself] = 0; |
80 |
} |
81 |
if (global.mnfight == 2) |
82 |
{ |
83 |
if (attacked == 0) |
84 |
{ |
85 |
pop = scr_monstersumscr_monstersumreturn global.monster[0] + global.monster[1] + global.monster[2]; (); |
86 |
global.turntimer = 180; |
87 |
global.firingrate = 10; |
88 |
if (pop == 3) |
89 |
global.firingrate = global.firingrate * 2.5; |
90 |
if (pop == 2) |
91 |
global.firingrate = global.firingrate * 1.8; |
92 |
if (mycommand < 40) |
93 |
{ |
94 |
with (mypart1) |
95 |
{ |
96 |
sh = 1; |
97 |
attackmode = 1; |
98 |
sh_speed = 1; |
99 |
diff = 5; |
100 |
} |
101 |
} |
102 |
if (mycommand >= 40 && mycommand < 70) |
103 |
{ |
104 |
with (mypart1) |
105 |
{ |
106 |
sh = 1; |
107 |
attackmode = 1; |
108 |
sh_speed = 2; |
109 |
diff = 3; |
110 |
} |
111 |
} |
112 |
if (mycommand > 70) |
113 |
{ |
114 |
with (mypart1) |
115 |
{ |
116 |
attackmode = 1; |
117 |
alarm[1] |
118 |
} |
119 |
} |
120 |
if (mycommand >= 0) |
121 |
global.msg[0] = * Glyde does fancy flips.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_glydeb_414") ; |
122 |
if (mycommand >= 25) |
123 |
global.msg[0] = * Glyde is giving itself a high five.Delay 11 * ... somehow.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_glydeb_415") ; |
124 |
if (mycommand >= 50) |
125 |
global.msg[0] = * Glyde sees its reflection and gets jealous.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_glydeb_416") ; |
126 |
if (mycommand >= 75) |
127 |
global.msg[0] = * Glyde is thinking of new slang for the word "cool." * Like "freakadacious."scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_glydeb_417") ; |
128 |
if (mycommand >= 90) |
129 |
global.msg[0] = * An arrogant-smelling wind blows through.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_glydeb_418") ; |
130 |
if (nothing == 2) |
131 |
global.msg[0] = * Glyde is doing tons of flips to get your attention.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_glydeb_420") ; |
132 |
if (mercymod > 100) |
133 |
global.msg[0] = * Glyde seems satisfied.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_glydeb_421") ; |
134 |
if (global.monsterhp[myself] <= (global.monstermaxhp[myself] / 4)) |
135 |
global.msg[0] = * Glyde is dying,Delay 11 but in a cool way.scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_glydeb_422") ; |
136 |
attacked = 1; |
137 |
} |
138 |
if (mercymod == 999999) |
139 |
{ |
140 |
global.turntimer = -1; |
141 |
global.mnfight = 3; |
142 |
} |
143 |
whatiheard = -1; |
144 |
} |
145 |
if (global.myfight == 2) |
146 |
{ |
147 |
if (whatiheard != -1) |
148 |
{ |
149 |
if (global.heard == 0) |
150 |
{ |
151 |
if (whatiheard == 0) |
152 |
{ |
153 |
global.msc = 0; |
154 |
global.msg[0] = * GLYDE - ATK HIGH DEF HIGH * Refuses to give more details about its statistics.Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_glydeb_455") ; |
155 |
OBJ_WRITER.halt = 3; |
156 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
157 |
with (iii) |
158 |
halt = 0; |
159 |
whatiheard = 9; |
160 |
} |
161 |
if (whatiheard == 3) |
162 |
{ |
163 |
global.msc = 0; |
164 |
if (applaud == 0) |
165 |
{ |
166 |
global.msg[0] = * You clap really sloppily.Delay 11 * Glyde sucks up your praise like a vacuum cleaner.Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_glydeb_466") ; |
167 |
applaud = 1; |
168 |
} |
169 |
else |
170 |
{ |
171 |
global.msg[0] = * You clap like a gorilla.Delay 11 * Glyde is becoming addicted to your praise.Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_glydeb_471") ; |
172 |
if (applaud == 1) |
173 |
applaud = 2; |
174 |
} |
175 |
OBJ_WRITER.halt = 3; |
176 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
177 |
with (iii) |
178 |
halt = 0; |
179 |
} |
180 |
if (whatiheard == 1) |
181 |
{ |
182 |
global.msc = 0; |
183 |
global.msg[0] = * You boo...Delay 11 but haters only make Glyde stronger.Delay 11 * Glyde ATTACK UP+DEFENSE DOWN.Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_glydeb_486") ; |
184 |
global.monsteratk[myself] += 2; |
185 |
global.monsterdef[myself] -= 10; |
186 |
if (nothing == 2) |
187 |
{ |
188 |
global.msg[0] = * You boo loudly.Delay 11 * Glyde leaves to look elsewhere for praise.Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_glydeb_492") ; |
189 |
nothing = 3; |
190 |
mercymod = 222; |
191 |
} |
192 |
OBJ_WRITER.halt = 3; |
193 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
194 |
with (iii) |
195 |
halt = 0; |
196 |
boo += 1; |
197 |
} |
198 |
if (whatiheard == 4) |
199 |
{ |
200 |
global.msc = 0; |
201 |
global.msg[0] = * You do nothing.Delay 11 * No effect.Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_glydeb_506") ; |
202 |
if (applaud >= 2) |
203 |
{ |
204 |
if (nothing == 2) |
205 |
{ |
206 |
global.msg[0] = * You do nothing.Delay 11 * Glyde leaves to look elsewhere for praise.Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_glydeb_511") ; |
207 |
nothing = 3; |
208 |
mercymod = 222; |
209 |
} |
210 |
if (nothing == 1) |
211 |
{ |
212 |
global.msg[0] = * You do nothing.Delay 11 * Glyde looks desperate for attention.Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_glydeb_519") ; |
213 |
nothing = 2; |
214 |
} |
215 |
if (nothing == 0) |
216 |
{ |
217 |
global.msg[0] = * You do nothing.Delay 11 * Glyde looks disappointed you aren't paying attention.Wait for input^scr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_glydeb_525") ; |
218 |
nothing = 1; |
219 |
} |
220 |
} |
221 |
OBJ_WRITER.halt = 3; |
222 |
iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); |
223 |
with (iii) |
224 |
halt = 0; |
225 |
} |
226 |
global.heard = 1; |
227 |
} |
228 |
} |
229 |
} |
230 |
if (global.myfight == 4) |
231 |
{ |
232 |
if (global.mercyuse == 0) |
233 |
{ |
234 |
script_execute(scr_mercystandard); |
235 |
if (mercy < 0) |
236 |
instance_destroy(); |
237 |
} |
238 |
} |
239 |
if (mercymod == 222 && instance_exists(OBJ_WRITER) == 0) |
240 |
{ |
241 |
script_execute(scr_mercystandard); |
242 |
if (mercy < 0) |
243 |
instance_destroy(); |
244 |
} |
245 |
if (global.turntimer < 2 && global.mnfight == 2) |
246 |
global.mnfight = 3; |