Undertale script viewer

← back to main script listing

gml_Object_obj_golfhole_Step_0

(view raw script w/o annotations or w/e)
1
if (instance_exists(obj_rollsnow))
2
{
3
    if (distance_to_object(obj_rollsnow) < 8)
4
    {
5
        if (obj_rollsnow.bbox_bottom < bbox_top)
6
            obj_rollsnow.y += 0.2;
7
        if (obj_rollsnow.bbox_top > bbox_bottom)
8
            obj_rollsnow.y -= 0.2;
9
    }
10
    if (distance_to_object(obj_rollsnow) < 8)
11
    {
12
        if (obj_rollsnow.x < (x + (sprite_width / 2)))
13
            obj_rollsnow.x += 0.2;
14
        if (obj_rollsnow.x > (x + (sprite_width / 2)))
15
            obj_rollsnow.x -= 0.2;
16
    }
17
}