1 | image_blend = make_color_rgb(r, g, b); |
2 | y += (sin(siner / 20) * 2); |
3 | x += (cos(siner / 10) * 6); |
4 | siner += 1; |
5 | if (global.turntimer < 3) |
6 | { |
7 | if (instance_exists(obj_bara02)) |
8 | obj_bara02.armor = g; |
9 | if (instance_exists(obj_bara03)) |
10 | obj_bara03.armor = g; |
11 | if (r > 99) |
12 | { |
13 | global.mnfight = 5; |
14 | global.border = 0; |
15 | } |
16 | instance_destroy(); |
17 | } |
18 | inv -= 1; |