1 | if (lock == 0) |
2 | { |
3 | gravity_direction = image_angle - 90; |
4 | direction = image_angle + 90; |
5 | txspeed = lengthdir_x(7, image_angle + 90); |
6 | tyspeed = lengthdir_y(7, image_angle + 90); |
7 | caster_stop(sfx_b); |
8 | caster_play(sfx_b, 0.8, 1); |
9 | bb = 1; |
10 | } |
11 | image_index = 2; |
12 | event_user(1); |