| 1 | if (ignore_border == 0) |
| 2 | { |
| 3 | if (movement == 11) |
| 4 | { |
| 5 | x = global.idealborder[1] - 16; |
| 6 | event_user(7); |
| 7 | if (hspeed > 0) |
| 8 | hspeed = 0; |
| 9 | if (movement == 11) |
| 10 | jumpstage = 1; |
| 11 | } |
| 12 | x = other.x - sprite_width; |
| 13 | if (confuse == 1 && obj_battlecontroller.runaway != 1) |
| 14 | x = other.x - 8; |
| 15 | } |