1 | if (image_index >= 6 && con == 0) |
2 | { |
3 | image_speed = 0; |
4 | con = 2; |
5 | alarm[4] = 30; |
6 | } |
7 | if (con == 3) |
8 | { |
9 | sprite_index = spr_heartcontainer; |
10 | if (image_blend == c_white) |
11 | sprite_index = spr_heartcontainer_empty; |
12 | image_speed = 0.1; |
13 | h += 1; |
14 | if (h >= sprite_height) |
15 | { |
16 | con = 4; |
17 | if (image_blend == c_white) |
18 | snd_play(snd_impact); |
19 | } |
20 | } |