global.facing = 0;
obj_mainchara.visible = false;
obj_solidparent.solid = 0;
hspeed = 0;
obj_mainchara.vspeed = -10;
alarm[2] = 41;gml_Object_obj_holeup2_Alarm_2.gmlobj_mainchara.visible = true; obj_mainchara.vspeed = 0; global.interact = 0; global.phasing = 0; obj_solidparent.solid = 1;
if (obj_mainchara.y > 550)
alarm[2] += 11;gml_Object_obj_holeup2_Alarm_2.gmlobj_mainchara.visible = true; obj_mainchara.vspeed = 0; global.interact = 0; global.phasing = 0; obj_solidparent.solid = 1;