| 1 |
scr_depthscr_depthdepth = 50000 - ((y * 10) + (sprite_height * 10)); (0, 0, 0, 0, 0); |
| 2 |
scr_npc_animscr_npc_animtt = 0;
if (myinteract == 3)
{
if (instance_exists(OBJ_WRITER))
{
image_speed = 0.2;
if (OBJ_WRITER.halt != 0)
tt = 1;
}
else
{
tt = 1;
}
}
if (tt == 1)
{
image_speed = 0;
image_index = 0;
} (); |
| 3 |
if (con == 1 && instance_exists(OBJ_WRITER) == 0) |
| 4 |
{ |
| 5 |
global.hp = global.maxhp; |
| 6 |
if (global.lv == 1) |
| 7 |
global.hp = 30; |
| 8 |
if (global.lv == 2) |
| 9 |
global.hp = 32; |
| 10 |
if (global.lv == 3) |
| 11 |
global.hp = 34; |
| 12 |
if (global.lv == 4) |
| 13 |
global.hp = 36; |
| 14 |
if (global.lv == 5) |
| 15 |
global.hp = 38; |
| 16 |
global.interact = 1; |
| 17 |
con = 2; |
| 18 |
alarm[4] = 30; |
| 19 |
instance_create(0, 0, obj_unfader); |
| 20 |
instance_create(0, 0, obj_musfadeout); |
| 21 |
} |
| 22 |
if (con == 2) |
| 23 |
global.interact = 1; |
| 24 |
if (con == 3) |
| 25 |
{ |
| 26 |
caster_free(all); |
| 27 |
global.entrance = 1; |
| 28 |
instance_create(0, 0, obj_persistentfader); |
| 29 |
room_goto(room_fire_hotelbed Hotland - Hotel Alley); |
| 30 |
} |