scr_monstersetupmyself = 0;
if (global.monster[1] == 1)
{
myself = 2;
global.monster[2] = 1;
}
if (global.monster[0] == 1 && myself != 2)
{
myself = 1;
global.monster[1] = 1;
}
if (global.monster[0] == 0)
{
myself = 0;
global.monster[0] = 1;
}
if (global.monstertype[myself] == 1
TestFroggit)
{
global.monstername[myself] =
;
global.monstermaxhp[myself] = 23;
global.monsterhp[myself] = 23;
global.monsteratk[myself] = 4;
global.monsterdef[myself] = 1;
global.xpreward[myself] = 2;
global.goldreward[myself] = 2;
global.itemrewardid = 1;
global.itemrewardchance = 50;
}
if (global.monstertype[myself] == 2
Dummy)
{
global.monstername[myself] =
;
global.monstermaxhp[myself] = 15;
global.monsterhp[myself] = 15;
global.monsteratk[myself] = 0;
global.monsterdef[myself] = -5;
global.xpreward[myself] = 0;
global.goldreward[myself] = 0;
global.itemrewardid = 0;
global.itemrewardchance = 0;
}
if (global.monstertype[myself] == 3
Froggit)
{
global.monstername[myself] =
;
global.monstermaxhp[myself] = 20;
global.monsterhp[myself] = 20;
global.monsteratk[myself] = 4;
global.monsterdef[myself] = 1;
global.xpreward[myself] = 10;
global.goldreward[myself] = 20;
global.itemrewardid = 1;
global.itemrewardchance = 50;
}
if (global.monstertype[myself] == 4
Froggit)
{
global.monstername[myself] =
;
global.monstermaxhp[myself] = 30;
global.monsterhp[myself] = 30;
global.monsteratk[myself] = 4;
global.monsterdef[myself] = 4;
global.xpreward[myself] = 3;
global.goldreward[myself] = 2;
global.itemrewardid = 1;
global.itemrewardchance = 50;
}
if (global.monstertype[myself] == 5
Whimsun)
{
global.monstername[myself] =
;
global.monstermaxhp[myself] = 10;
global.monsterhp[myself] = 10;
global.monsteratk[myself] = 4;
global.monsterdef[myself] = 0;
global.xpreward[myself] = 2;
global.goldreward[myself] = 2;
global.itemrewardid = 1;
global.itemrewardchance = 50;
}
if (global.monstertype[myself] == 6
Moldsmal)
{
global.monstername[myself] =
;
global.monstermaxhp[myself] = 50;
global.monsterhp[myself] = 50;
global.monsteratk[myself] = 4;
global.monsterdef[myself] = 0;
global.xpreward[myself] = 3;
global.goldreward[myself] = 3;
global.itemrewardid = 1;
global.itemrewardchance = 50;
}
if (global.monstertype[myself] == 7
Migosp)
{
global.monstername[myself] =
;
global.monstermaxhp[myself] = 40;
global.monsterhp[myself] = 40;
global.monsteratk[myself] = 5;
global.monsterdef[myself] = 4;
global.xpreward[myself] = 5;
global.goldreward[myself] = 4;
global.itemrewardid = 1;
global.itemrewardchance = 50;
}
if (global.monstertype[myself] == 8
Vegetoid)
...