number = 12;
alarm[0] = 1;gml_Object_obj_incendiary_Alarm_0.gmlif (number < 12) { bomb2 = instance_create((x + random(8)) - 4, y - 18, obj_incendiary); if (instance_exists(bomb2)) { bomb2.hspeed = hspeed; bomb2.number = number + 1; bomb2.dmg = dmg; } }
fatal = 0;