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gml_Object_obj_knighthammer_Alarm_1

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1
visible = true;
2
if (side == 0)
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{
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    y = 235 - sprite_height;
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    vspeed = 2;
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    alarm[2] = 12;
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}
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if (side == 1)
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{
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    image_index = 1;
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    y = 375;
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    vspeed = -2;
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    alarm[2] = 12;
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}