|
1
|
instance_destroy();
|
|
2
|
cl = 0;
|
|
3
|
if (room == room_fire5 && global.flag[408 progress_hotland_battles] > 0)
|
|
4
|
instance_destroy();
|
|
5
|
if (room == room_fire7 && global.flag[408 progress_hotland_battles] > 1)
|
|
6
|
instance_destroy();
|
|
7
|
if (room == room_fire_walkandbranch && global.flag[408 progress_hotland_battles] > 2)
|
|
8
|
instance_destroy();
|
|
9
|
if (room == room_fire_walkandbranch2 && global.flag[408 progress_hotland_battles] > 3)
|
|
10
|
instance_destroy();
|
|
11
|
if (room == room_fire_preshootguy4 && global.flag[408 progress_hotland_battles] > 4)
|
|
12
|
instance_destroy();
|
|
13
|
if (global.flag[8 disable_random_encounters] == 1 || global.flag[7 true_pacifist] == 1)
|
|
14
|
instance_destroy();
|