1 | if (scr_monstersum() > 1) |
2 | draw_sprite_ext(sprite_index, image_index, global.idealborder[1] + sprite_width, y, 1, 1, 0, c_white, 1); |
3 | draw_sprite_ext(sprite_index, image_index, x, y, -1, 1, 0, c_white, 1); |
4 | if (global.turntimer < 1) |
5 | { |
6 | global.turntimer = -1; |
7 | global.mnfight = 3; |
8 | instance_destroy(); |
9 | } |