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gml_Object_obj_loox_Step_0

(view raw script w/o annotations or w/e)
1
if (global.mnfight == 3)
2
    attacked = 0;
3
scr_blconmatch
scr_blconmatch

if (alarm[5] > 0) { if (global.monster[0] == 1) { if (global.monsterinstance[0].alarm[5] >alarm[5] alarm[5]
gml_Object_obj_loox_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; whatiheard = -1; global.mnfight = 2;
} if (global.monster[1] == 1) { if (global.monsterinstance[1].alarm[5] >alarm[5] alarm[5]
gml_Object_obj_loox_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; whatiheard = -1; global.mnfight = 2;
} if (global.monster[2] == 1) { if (global.monsterinstance[2].alarm[5] >alarm[5] alarm[5]
gml_Object_obj_loox_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; whatiheard = -1; global.mnfight = 2;
} }
();
4
if (global.mnfight == 1)
5
{
6
    if (talked == 0)
7
    {
8
        alarm[5] = 70;
gml_Object_obj_loox_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; whatiheard = -1; global.mnfight = 2;
9
        alarm[6] = 1;
gml_Object_obj_loox_Alarm_6.gml

blcon = instance_create((x + sprite_width) - 8, ystart + 8, obj_blconsm); mycommand = round(random(100)); if (mycommand >= 0 && mycommand < 20) global.msg[0] =
I've got
my eye
on you.
scr_gettext("obj_loox_197")
; if (mycommand >= 20 && mycommand < 40) global.msg[0] =
Don't
point
that
at me.
scr_gettext("obj_loox_198")
; if (mycommand >= 40 && mycommand < 60) global.msg[0] =
Quit
staring
at me.
scr_gettext("obj_loox_199")
; if (mycommand >= 60 && mycommand <= 80) global.msg[0] =
What an
eyesore.
scr_gettext("obj_loox_200")
; if (mycommand >= 80 && mycommand <= 100) global.msg[0] =
How
about a
staring
contest?
scr_gettext("obj_loox_201")
; if (global.turn == 0) global.msg[0] =
Please
don't
pick on
me.
scr_gettext("obj_loox_202")
; if (whatiheard == 1) global.msg[0] =
Finally
someone
gets it.
scr_gettext("obj_loox_205")
; if (whatiheard == 3) global.msg[0] =
You rude
little
snipe!
scr_gettext("obj_loox_209")
; global.msg[1] =
Close MessageClose MessageClose Message
scr_gettext("obj_loox_213")
; global.typer = 2; blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER); global.border = 6; obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8; obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8;
10
        talked = 1;
11
        global.heard = 0;
12
    }
13
}
14
if (control_check_pressed(0))
15
{
16
    if (alarm[5] > 5 && obj_lborder.x == global.idealborder[0] && alarm[6] < 0)
gml_Object_obj_loox_Alarm_6.gml

blcon = instance_create((x + sprite_width) - 8, ystart + 8, obj_blconsm); mycommand = round(random(100)); if (mycommand >= 0 && mycommand < 20) global.msg[0] =
I've got
my eye
on you.
scr_gettext("obj_loox_197")
; if (mycommand >= 20 && mycommand < 40) global.msg[0] =
Don't
point
that
at me.
scr_gettext("obj_loox_198")
; if (mycommand >= 40 && mycommand < 60) global.msg[0] =
Quit
staring
at me.
scr_gettext("obj_loox_199")
; if (mycommand >= 60 && mycommand <= 80) global.msg[0] =
What an
eyesore.
scr_gettext("obj_loox_200")
; if (mycommand >= 80 && mycommand <= 100) global.msg[0] =
How
about a
staring
contest?
scr_gettext("obj_loox_201")
; if (global.turn == 0) global.msg[0] =
Please
don't
pick on
me.
scr_gettext("obj_loox_202")
; if (whatiheard == 1) global.msg[0] =
Finally
someone
gets it.
scr_gettext("obj_loox_205")
; if (whatiheard == 3) global.msg[0] =
You rude
little
snipe!
scr_gettext("obj_loox_209")
; global.msg[1] =
Close MessageClose MessageClose Message
scr_gettext("obj_loox_213")
; global.typer = 2; blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER); global.border = 6; obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8; obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8;
17
        alarm[5] = 2;
gml_Object_obj_loox_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; whatiheard = -1; global.mnfight = 2;
18
}
19
if (global.hurtanim[myself] == 1)
20
{
21
    shudder = 16;
22
    alarm[3] = global.damagetimer;
gml_Object_obj_loox_Alarm_3.gml

if (sprite_index != spr_looxhurt) { dmgwriter = instance_create((x + (sprite_width / 2)) - 48, y, obj_dmgwriter); global.damage = takedamage; with (dmgwriter) dmg = global.damage; sprite_index = spr_looxhurt; snd_play(hurtsound); } x += shudder; if (shudder < 0) shudder = -(shudder + 2); else shudder = -shudder; if (shudder == 0) { global.hurtanim[myself] = 2; exit; } alarm[3] = 2;
23
    global.hurtanim[myself] = 3;
24
}
25
if (global.hurtanim[myself] == 2)
26
{
27
    global.monsterhp[myself] -= takedamage;
28
    with (dmgwriter)
29
alarm[2]
30
    if (global.monsterhp[myself] >= 1)
31
    {
32
        global.hurtanim[myself] = 0;
33
        sprite_index = spr_loox;
34
        image_index = 0;
35
        global.myfight = 0;
36
        global.mnfight = 1;
37
    }
38
    else
39
    {
40
        global.myfight = 0;
41
        global.mnfight = 1;
42
        killed = 1;
43
        instance_destroy();
44
    }
45
}
46
if (global.hurtanim[myself] == 5)
47
{
48
    global.damage = 0;
49
    instance_create((x + (sprite_width / 2)) - 48, y - 24, obj_dmgwriter);
50
    with (obj_dmgwriter)
51
alarm[2]
52
    global.myfight = 0;
53
    global.mnfight = 1;
54
    global.hurtanim[myself] = 0;
55
}
56
if (global.mnfight == 2)
57
{
58
    if (attacked == 0)
59
    {
60
        global.turntimer = 110;
61
        global.firingrate = 4;
62
        if ((global.monster[0] + global.monster[1] + global.monster[2]) == 3)
63
            mycommand = 2;
64
        if (mycommand < 50)
65
        {
66
            global.firingrate = 13;
67
            if (mercymod < 0)
68
                global.firingrate -= 6;
69
            if (mercymod > 6)
70
                global.firingrate += 5;
71
            if ((global.monster[0] + global.monster[1] + global.monster[2]) > 1)
72
                global.firingrate = global.firingrate * 1.5;
73
            if ((global.monster[0] + global.monster[1] + global.monster[2]) == 3)
74
                global.firingrate = global.firingrate * 2;
75
            gen = instance_create(0, 0, obj_hoopgen1);
76
            gen.bullettype = 0;
77
        }
78
        if (mycommand >= 50)
79
        {
80
            global.firingrate = 15;
81
            if (mercymod < 0)
82
                global.firingrate -= 6;
83
            if (mercymod > 6)
84
                global.firingrate += 5;
85
            if ((global.monster[0] + global.monster[1] + global.monster[2]) == 2)
86
                global.firingrate = global.firingrate * 1.5;
87
            if ((global.monster[0] + global.monster[1] + global.monster[2]) == 3)
88
                global.firingrate = global.firingrate * 2;
89
            gen = instance_create(0, 0, obj_hoopgen1);
90
            gen.bullettype = 1;
91
        }
92
        gen.myself = myself;
93
        gen.dmg = global.monsteratk[myself];
94
        if (mycommand >= 0)
95
            global.msg[0] = 
* Loox is gazing at you.
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_loox_403")
;
96
        if (mycommand >= 30)
97
            global.msg[0] = 
* Loox is staring right
through you.
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_loox_404")
;
98
        if (mycommand >= 70)
99
            global.msg[0] = 
* Loox gnashes its teeth.
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_loox_405")
;
100
        if (mycommand >= 90)
101
            global.msg[0] = 
* Smells like eyedrops.
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_loox_406")
;
102
        if (mercymod < -100)
103
            global.msg[0] = 
* Loox has gone bloodshot.
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_loox_407")
;
104
        if (mercymod > 100)
105
            global.msg[0] = 
* Loox doesn't care about
fighting anymore.
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_loox_408")
;
106
        if (global.monsterhp[myself] < (global.monstermaxhp[myself] / 3))
107
            global.msg[0] = 
* Loox is watering.
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_loox_409")
;
108
        attacked = 1;
109
    }
110
}
111
if (global.myfight == 2)
112
{
113
    if (whatiheard != -1)
114
    {
115
        if (global.heard == 0)
116
        {
117
            if (whatiheard == 0)
118
            {
119
                global.msc = 0;
120
                global.msg[0] = 
* LOOX - ATK 6 DEF 6
* Don't pick on him.
* Family name: EyewalkerWait for input^
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_loox_425")
;
121
                OBJ_WRITER.halt = 3;
122
                iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER);
123
                with (iii)
124
                    halt = 0;
125
            }
126
            if (whatiheard == 3)
127
            {
128
                if (mercymod < 100 && global.xpreward[myself] < 20)
129
                    global.xpreward[myself] += 5;
130
                mercymod = -100;
131
                global.myfight = 0;
132
                global.mnfight = 1;
133
            }
134
            if (whatiheard == 1)
135
            {
136
                global.flag[133 spared_loox] = 1;
137
                if (global.xpreward[myself] > 4)
138
                    global.xpreward[myself] -= 2;
139
                mercymod = 100;
140
                global.myfight = 0;
141
                global.mnfight = 1;
142
            }
143
            global.heard = 1;
144
        }
145
    }
146
}
147
if (global.myfight == 4)
148
{
149
    if (global.mercyuse == 0)
150
    {
151
        script_execute(scr_mercystandard);
152
        if (mercy < 0)
153
            instance_destroy();
154
    }
155
}