1 | scr_depth(); |
2 | m[0] = 1747; |
3 | m[1] = 1751; |
4 | m[2] = 1752; |
5 | m[3] = 1756; |
6 | m[4] = 1753; |
7 | m[5] = 1754; |
8 | m[6] = 1748; |
9 | m[7] = 1749; |
10 | if (global.flag[20 animation_index] < 7) |
11 | sprite_index = m[global.flag[20 animation_index]]; |
12 | d = 0; |