|
1
|
draw_sprite(sprite_index, 0, x, y);
|
|
2
|
animimg += 0.25;
|
|
3
|
depth = 50000 - (y * 10);
|
|
4
|
if (arm == 0)
|
|
5
|
draw_sprite(spr_metthand_clasped, animimg, (x - 19) + xoff, (y - 26) + yoff);
|
|
6
|
if (arm == 1)
|
|
7
|
draw_sprite(spr_metthand_broad, animimg, (x - 19) + xoff, (y - 26 - 8) + yoff);
|
|
8
|
if (arm == 2)
|
|
9
|
draw_sprite(spr_metthand_tragedy, animimg, (x - 19 - 10) + xoff, (y - 26 - 10) + yoff);
|
|
10
|
if (arm == 3)
|
|
11
|
draw_sprite(spr_metthand_cry, animimg, (x - 19) + xoff, (y - 26 - 10) + yoff);
|
|
12
|
if (arm == 4)
|
|
13
|
draw_sprite(spr_metthand_facescratch, animimg, (x - 19 - 5) + xoff, (y - 26 - 9) + yoff);
|
|
14
|
if (arm == 5)
|
|
15
|
draw_sprite(spr_metthand_shrug, animimg, (x - 19 - 18) + xoff, (y - 26 - 5) + yoff);
|
|
16
|
if (arm == 6)
|
|
17
|
draw_sprite(spr_metthand_nailfile, animimg, (x - 19 - 1) + xoff, (y - 26) + 4 + yoff);
|
|
18
|
if (arm == 7)
|
|
19
|
draw_sprite(spr_metthand_nailfile2, animimg, (x - 19 - 1) + xoff, (y - 26) + 1 + yoff);
|
|
20
|
if (arm == 8)
|
|
21
|
draw_sprite(spr_metthand_up, animimg, (x - 19 - 14) + xoff, (y - 26 - 11) + yoff);
|
|
22
|
if (arm == 9)
|
|
23
|
draw_sprite(spr_metthand_headpat, animimg, (x - 19 - 17) + xoff, (y - 26 - 7) + yoff);
|
|
24
|
if (arm == 10)
|
|
25
|
draw_sprite(spr_metthand_assrummage, animimg, (x - 19 - 14) + xoff, (y - 26 - 8) + yoff);
|
|
26
|
if (arm == 11)
|
|
27
|
draw_sprite(spr_metthand_telething, animimg, (x - 19 - 14) + xoff, (y - 26 - 11) + yoff);
|
|
28
|
if (arm == 12)
|
|
29
|
draw_sprite(spr_metthand_telepoke, 2, (x - 19 - 14) + xoff, (y - 26 - 11) + yoff);
|