alarm[5] = dancewait;gml_Object_obj_mettb_body_Alarm_5.gmlalarm[5] = dancewait; if (global.myfight == 0 && global.mnfight == 0 && dance == 1) event_user(0);
if (global.myfight == 0 && global.mnfight == 0 && dance == 1)
event_user(0);