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gml_Object_obj_mettb_body_Alarm_5

related scripts: Alarm_2 • Alarm_5 • Alarm_6 • Create_0 • Draw_0 • Other_10 • Other_11 • Other_12 • Other_13 • Step_0

(view raw script w/o annotations or w/e)
1
alarm[5]
 = dancewait;
gml_Object_obj_mettb_body_Alarm_5.gml

alarm[5]
 = dancewait;
if (global.myfight == 0 && global.mnfight == 0 && dance == 1) event_user(0);
2
if (global.myfight == 0 && global.mnfight == 0 && dance == 1)
3
    event_user(0);