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gml_Object_obj_mettb_body_Alarm_5

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1
alarm[5] = dancewait;
gml_Object_obj_mettb_body_Alarm_5.gml

alarm[5] = dancewait; if (global.myfight == 0 && global.mnfight == 0 && dance == 1) event_user(0);
2
if (global.myfight == 0 && global.mnfight == 0 && dance == 1)
3
    event_user(0);