| 1 | s = 0; |
| 2 | sf = 40; |
| 3 | sp = 15; |
| 4 | s2 = 0; |
| 5 | sf2 = 40; |
| 6 | s3 = 88; |
| 7 | image_speed = 0; |
| 8 | lightning_timer = 20; |
| 9 | shake = 0; |
| 10 | memx = x; |
| 11 | memy = y; |
| 12 | life = 700; |
| 13 | movetype = 0; |
| 14 | i = 0; |
| 15 | num = 2; |
| 16 | repeat (num) |
| 17 | { |
| 18 | kid[i] = instance_create(x, y, obj_bulletbomb); |
| 19 | greg = degtorad((i * 360) / num); |
| 20 | kid[i].x = (x + (sin(greg) * sf2)) - 14; |
| 21 | kid[i].y = (y + (cos(greg) * sf2)) - 15; |
| 22 | i += 1; |
| 23 | } |