1 | if (instance_exists(obj_shaker) == 0) |
2 | { |
3 | if (on == 1) |
4 | { |
5 | view_xview[0] = round((obj_mainchara.x - (view_wview[0] / 2)) + 10); |
6 | view_yview[0] = round((obj_mainchara.y - (view_hview[0] / 2)) + 10); |
7 | if (view_yview[0] <= 0) |
8 | view_yview[0] = 0; |
9 | } |
10 | } |
11 | if (on == 1) |
12 | { |
13 | x = view_xview[0] + stayx; |
14 | y = view_yview[0] + stayy; |
15 | if (view_yview[0] <= 0) |
16 | view_yview[0] = 0; |
17 | } |
18 | if (on == 0) |
19 | { |
20 | gravity = 0.4; |
21 | image_angle += ang; |
22 | if (y > room_height) |
23 | instance_destroy(); |
24 | } |
25 | if (view_yview[0] <= 0) |
26 | view_yview[0] = 0; |