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gml_Object_obj_napstablook_actor_Create_0

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1
scr_depth
scr_depth

depth = 50000 - ((y * 10) + (sprite_height * 10));
(0, 0, 0, 0, 0);
2
dsprite = spr_napstablook_d_headphone;
3
usprite = spr_napstablook_u_headphone;
4
lsprite = spr_napstablook_l_headphone;
5
rsprite = spr_napstablook_r_headphone;
6
dtsprite = spr_napstablook_d_headphone;
7
utsprite = spr_napstablook_u_headphone;
8
ltsprite = spr_napstablook_l_headphone;
9
rtsprite = spr_napstablook_r_headphone;
10
myinteract = 0;
11
facing = 0;
12
direction = 90;
13
talkedto = 0;
14
image_speed = 0;
15
fun = 0;
16
if (global.flag[7 true_pacifist] == 1)
17
{
18
    direction = 270;
19
    instance_create(216, 122, obj_npc_room);
20
}
21
if (global.flag[7 true_pacifist] == 0 && room == room_water_blookyard)
22
    instance_destroy();
23
if (scr_murderlv
scr_murderlv

mrd = 0; if (global.flag[202 kills_ruins] >= 20) mrd = 1; if (mrd == 1 && global.flag[45 status_toriel] == 4) mrd = 2; if (mrd == 2 && global.flag[52 status_doggo] == 1) mrd = 3; if (mrd == 3 && global.flag[53 status_dogcouple] == 1) mrd = 4; if (mrd == 4 && global.flag[54 status_greaterdog] == 1) mrd = 5; if (mrd == 5 && global.flag[57 status_snowdrake] == 2) mrd = 6; if (mrd == 6 && global.flag[203 kills_tundra] >= 16) mrd = 7; if (mrd == 7 && global.flag[67 status_papyrus] == 1) mrd = 8; if (mrd == 8 && global.flag[81 status_shyren] == 1) mrd = 9; if (mrd == 9 && global.flag[252 killed_glad_dummy] == 1) mrd = 10; if (mrd == 10 && global.flag[204 kills_water] >= 18) mrd = 11; if (mrd == 11 && global.flag[251 killed_undyne_ex] == 1 && global.flag[350 status_undyne] == 1) mrd = 12; if (mrd == 12 && global.flag[402 killed_rg] == 1) mrd = 13; if (mrd == 13 && global.flag[397 killed_muffet] == 1) mrd = 14; if (mrd == 14 && global.flag[205 kills_hotland] >= 40) mrd = 15; if (mrd == 15 && global.flag[425 killed_mettaton] == 1 && global.flag[27 spared_specific] == 0) mrd = 16; murderboy = mrd; if (global.flag[26 murderlevel_override] > 0) mrd = global.flag[26 murderlevel_override]; return mrd;
() >= 10)
24
    instance_destroy();