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gml_Object_obj_napstablookdate_music_Other_4

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check = 0;
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if (room == room_water_blookhouse)
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{
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    event_user(2);
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    if (global.flag[94 current_napstablook_song] == 0)
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        alarm[0] = 15;
gml_Object_obj_napstablookdate_music_Alarm_0.gml

caster_loop(global.currentsong, 1, 1); curvol = 1; songplaying = 1;
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    check = 1;
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}
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if (room == room_water_blookyard || room == room_water_redacted || room == room_water_friendlyhub || room == room_battle)
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    check = 1;
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if (check == 0)
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    event_user(1);