| 1 | if (oo == 0) |
| 2 | oo = 1; |
| 3 | else |
| 4 | oo = 0; |
| 5 | if (oo == 0) |
| 6 | obj.x = thisx - shx; |
| 7 | if (oo == 1) |
| 8 | obj.x = thisx + shx; |
| 9 | shx -= 1; |
| 10 | if (shx > 0) |
| 11 | { |
| 12 | alarm[1] = shaketime; |
| 13 | } |
| 14 | else |
| 15 | { |
| 16 | obj.x = thisx; |
| 17 | instance_destroy(); |
| 18 | } |