1 | usprite = spr_papyrus_u; |
2 | rsprite = spr_papyrus_r_stark; |
3 | dsprite = spr_papyrus_d_stark; |
4 | lsprite = spr_papyrus_l_stark; |
5 | sprite_index = spr_papyrus_r_stark; |
6 | image_speed = 0; |
7 | global.flag[20 animation_index] = 1; |