| 1 | if (col == 0) |
| 2 | { |
| 3 | snd_play(snd_glassbreak); |
| 4 | oo = 1070; |
| 5 | j = instance_create(oo.x, oo.y, obj_undynewindow_foreground); |
| 6 | oo.image_index = 1; |
| 7 | repeat (10) |
| 8 | instance_create(oo.x + 11, oo.y + 30, obj_glassshard); |
| 9 | col = 1; |
| 10 | } |