1 | draw_sprite(sprite_index, image_index, x, y); |
2 | if (side == 1) |
3 | { |
4 | draw_set_color(c_white); |
5 | ossafe_fill_rectangle(x + 2 + sprite_width + 1, y + 6, x + 22 + sprite_width + 1, y + 28); |
6 | } |
7 | if (side == 2) |
8 | { |
9 | draw_set_color(c_white); |
10 | ossafe_fill_rectangle((x + 2) - sprite_width - 1, y + 6, (x + 22) - sprite_width - 1, y + 28); |
11 | } |