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gml_Object_obj_powerlaser_event_Alarm_2

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1
flasher += 1;
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if (drawblack == 1)
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    drawblack = 0;
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else
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    drawblack = 1;
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alarm[2] = 2;
gml_Object_obj_powerlaser_event_Alarm_2.gml

flasher += 1; if (drawblack == 1) drawblack = 0; else drawblack = 1; alarm[2] = 2; snd_play(snd_noise); if (flasher > 5 && drawblack == 0) { alarm[2] = -1; event_user(0); }
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snd_play(snd_noise);
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if (flasher > 5 && drawblack == 0)
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{
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    alarm[2] = -1;
gml_Object_obj_powerlaser_event_Alarm_2.gml

flasher += 1; if (drawblack == 1) drawblack = 0; else drawblack = 1; alarm[2] = 2; snd_play(snd_noise); if (flasher > 5 && drawblack == 0) { alarm[2] = -1; event_user(0); }
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    event_user(0);
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}