1 | flasher += 1; |
2 | if (drawblack == 1) |
3 | drawblack = 0; |
4 | else |
5 | drawblack = 1; |
6 | alarm[2] = 2; |
7 | snd_play(snd_noise); |
8 | if (flasher > 5 && drawblack == 0) |
9 | { |
10 | alarm[2] = -1; |
11 | event_user(0); |
12 | } |