1 | if (instance_exists(blt_muscbul)) |
2 | blt_muscbul.vspeed -= 0.04; |
3 | global.turntimer -= 1; |
4 | siner += 1; |
5 | if (global.turntimer < 8) |
6 | { |
7 | room_goto(global.currentroom); |
8 | global.invc = 0; |
9 | } |
10 | if (global.turntimer < 12) |
11 | instance_create(0, 0, obj_unfader); |