|
1
|
scr_depthscr_depth
depth = 50000 - ((y * 10) + (sprite_height * 10)); (0, 0, 0, 0, 0);
|
|
2
|
if (global.flag[107 got_artifact] == 0)
|
|
3
|
{
|
|
4
|
hasdog = 0;
|
|
5
|
for (i = 0; i < 8; i += 1)
|
|
6
|
{
|
|
7
|
if (global.item[i] == 27)
|
|
8
|
hasdog = 1;
|
|
9
|
}
|
|
10
|
if (hasdog == 0)
|
|
11
|
{
|
|
12
|
noroom = 0;
|
|
13
|
scr_itemgetscr_itemget
i = 0;
loop = 1;
noroom = 0;
global.item[8] = 999;
while (loop == 1)
{
if (global.item[i] == 0)
{
global.item[i] = argument0;
break;
}
if (i == 8)
{
script_execute(scr_itemnospace);
break;
}
i += 1;
}
ossafe_ini_open("undertale.ini");
var bc = ini_read_real("General", "BC", 0);
if (bc < 4)
{
bc++;
ini_write_real("General", "BC", bc);
ossafe_ini_close();
ossafe_savedata_save();
}
else
{
ossafe_ini_close();
}
if (bc >= 1)
trophy_unlock("item_1");
if (bc >= 2)
trophy_unlock("item_2");
if (bc >= 3)
trophy_unlock("item_3");
if (bc >= 4)
trophy_unlock("item_4");
script_execute(scr_itemnameb);
script_execute(scr_itemname); (27);
|
|
14
|
if (noroom != 1)
|
|
15
|
global.flag[107 got_artifact] = 2;
|
|
16
|
}
|
|
17
|
}
|
|
18
|
if (con == 1 && instance_exists(OBJ_WRITER) == 0)
|
|
19
|
{
|
|
20
|
myinteract = 0;
|
|
21
|
global.interact = 1;
|
|
22
|
caster_pause(global.currentsong);
|
|
23
|
snd_play(snd_grab);
|
|
24
|
if (global.facing != 3)
|
|
25
|
{
|
|
26
|
dog = instance_create(obj_mainchara.x + 30, obj_mainchara.y + 10, obj_tobdog_pendant);
|
|
27
|
dog.sprite_index = spr_tobdogr;
|
|
28
|
}
|
|
29
|
else
|
|
30
|
{
|
|
31
|
dog = instance_create(obj_mainchara.x - 30, obj_mainchara.y + 10, obj_tobdog_pendant);
|
|
32
|
dog.sprite_index = spr_tobdogl;
|
|
33
|
}
|
|
34
|
alarm[4] = 30; gml_Object_obj_rarependant_Alarm_4.gml
con += 1;
|
|
35
|
con = 2;
|
|
36
|
}
|
|
37
|
if (con == 3)
|
|
38
|
{
|
|
39
|
with (dog)
|
|
40
|
con = 1;
|
|
41
|
caster_play(dogsong, 1, 1);
|
|
42
|
con = 4;
|
|
43
|
}
|
|
44
|
if (con == 5)
|
|
45
|
{
|
|
46
|
res = floor(random(5));
|
|
47
|
scr_itemgetscr_itemget
i = 0;
loop = 1;
noroom = 0;
global.item[8] = 999;
while (loop == 1)
{
if (global.item[i] == 0)
{
global.item[i] = argument0;
break;
}
if (i == 8)
{
script_execute(scr_itemnospace);
break;
}
i += 1;
}
ossafe_ini_open("undertale.ini");
var bc = ini_read_real("General", "BC", 0);
if (bc < 4)
{
bc++;
ini_write_real("General", "BC", bc);
ossafe_ini_close();
ossafe_savedata_save();
}
else
{
ossafe_ini_close();
}
if (bc >= 1)
trophy_unlock("item_1");
if (bc >= 2)
trophy_unlock("item_2");
if (bc >= 3)
trophy_unlock("item_3");
if (bc >= 4)
trophy_unlock("item_4");
script_execute(scr_itemnameb);
script_execute(scr_itemname); (29 + res);
|
|
48
|
global.interact = 0;
|
|
49
|
caster_stop(dogsong);
|
|
50
|
caster_set_volume(global.currentsong, 0);
|
|
51
|
caster_resume(global.currentsong);
|
|
52
|
instance_create(0, 0, obj_musfadein);
|
|
53
|
global.flag[107 got_artifact] = 1;
|
|
54
|
con = 6;
|
|
55
|
myinteract = 0;
|
|
56
|
anti_buffer = 0;
|
|
57
|
}
|
|
58
|
if (con > 0 && con < 6)
|
|
59
|
{
|
|
60
|
global.interact = 1;
|
|
61
|
anti_buffer = 1;
|
|
62
|
}
|