| 1 | if (global.turntimer > 8) |
| 2 | { |
| 3 | xset = floor(random(3)); |
| 4 | if (xset == xsetmem) |
| 5 | xset += 1; |
| 6 | if (xset == 3) |
| 7 | xset = 0; |
| 8 | xsetmem = xset; |
| 9 | g = instance_create(obj_lborder.x + (xset * 23), obj_dborder.y, obj_risespearbullet); |
| 10 | g.type = offchoice; |
| 11 | alarm[0] = global.firingrate; |
| 12 | } |