1 | if (bonk == 1) |
2 | { |
3 | hspeed = 0; |
4 | vspeed = 0; |
5 | bonk = 0; |
6 | } |
7 | else |
8 | { |
9 | if (obj_time.left) |
10 | hspeed -= ((0.6 / size) + 0.05); |
11 | if (obj_time.up) |
12 | vspeed -= ((0.6 / size) + 0.05); |
13 | if (obj_time.right) |
14 | hspeed += ((0.6 / size) + 0.05); |
15 | if (obj_time.down) |
16 | vspeed += ((0.6 / size) + 0.05); |
17 | } |
18 | other.x = other.xprevious; |
19 | other.y = other.yprevious; |