1 | if (falling != 5) |
2 | { |
3 | obj_readable_room2.read = 0; |
4 | snd_play(snd_dumbvictory); |
5 | iceflag = instance_create(obj_golfhole.x, obj_golfhole.y - 30, obj_iceflag); |
6 | iceflag.y += 40; |
7 | if (rolltime > 180) |
8 | iceflag.image_index = 1; |
9 | if (rolltime > 240) |
10 | iceflag.image_index = 2; |
11 | if (rolltime > 330) |
12 | iceflag.image_index = 3; |
13 | if (rolltime > 450) |
14 | iceflag.image_index = 4; |
15 | if (rolltime > 600) |
16 | iceflag.image_index = 5; |
17 | if (size < 0.6) |
18 | iceflag.image_index = 6; |
19 | falling = 5; |
20 | } |
21 | friction = 1; |
22 | if (size > 0.3) |
23 | size -= 0.1; |