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gml_Object_obj_roomofdog_Create_0

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1
alarm[0] = 5;
gml_Object_obj_roomofdog_Alarm_0.gml

caster_free(all); visible = true; type = floor(random(8)); image_xscale = 2; image_yscale = 2; if (type == 7) { x = room_width / 2; y = room_height / 2; sprite_index = spr_tobdog_sleep_trash; thissong = caster_load("music/sigh_of_dog.ogg"); caster_loop(thissong, 1, 0.8 + random(0.2)); image_speed = 0.05; } else { x = (room_width / 2) - (sprite_width / 2); y = (room_height / 2) - (sprite_height / 2); thissong = caster_load("music/dance_of_dog.ogg"); caster_loop(thissong, 1, 0.95 + random(0.1)); image_speed = 0.15; }