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gml_Object_obj_sadmsggen_Alarm_0

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1
alarm[0] = 1;
gml_Object_obj_sadmsggen_Alarm_0.gml

alarm[0] = 1; x = (xstart + random(2)) - 1; y = (ystart + random(2)) - 1;
2
x = (xstart + random(2)) - 1;
3
y = (ystart + random(2)) - 1;